I.D.F. Infantry, Elite

Description:

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    Abilities      Species: Human                                    Skills 
                   Age:     25+     Gender:   M/F                       Tot.  Rk.   Ab.  Miss.
Str    22    +5    Height:  6'9"    Weight:   340     Balance            3     0     5    -2
Dex    20    +5    Progress Level:   07               Bluff              0     0     0     0
Con    20    +5                                       Climb             10     6     6    -2
Int    14    +2    Total Level:  12                   Comp Use           8     4     2     2 
Wis    15    +2    Class/Level: S.Hero 01 F.Hero 01   Concentration      5     0     5     0
Cha    10    +0    St.Hero 03  Soldier 07 xxxxxx 00   Craft(           ) 0     0     0     0
                                                      Craft(           ) 0     0     0     0
                      Reputation:  +04    WB:  +34    Craft(           ) 0     0     0     0
Hit Points:  (126)                                    Craft(           ) 0     0     0     0
Massive Dam:  (30)    Starting Occ.: Asto. Trainee    Craft(           ) 0     0     0     0
Spell Resist: (00)    Allegiances:   I.D.F.,          Craft(           ) 0     0     0     0
                             Independent Systems      Decipher Script    0     0     0     0
                     Defense                          Demolitions       12    10     2     0
Total  = +10  +Class  +Equip.  +Dex  +Size  +Miss.    Diplomacy          0     0     0     0
41/45* = +10    +09    +10     +04    +00  +08/+04*   Disable Device     6     4     2     0
Flat Footed = 37              Touch = 23              Disguise           0     0     0     0
*Ranged Only                                          Drive              9     4     5     0
                Saves                Actions          Escape Artist      3     0     5    -2
       Total  Base  Ability  Miss.                    Forgery            2     0     2     0
Fort.   +11   +06    +05     +00    Initiative: +11   Gamble             2     0     2     0
Reflex  +13   +06    +05     +02    Speed: 45/60(Fly) Gather Info.       0     0     0     0
Will    +06   +04    +02     +00    A.P.:        16   Handle Animal      0     0     0     0
                                                      Hide               3     0     5    -2
                     Attacks                          Intimidate         0     0     0     0
            Total        Base A.B.    Ability  Size   Investigate        8     4     2     2
Melee   +14/+09/+0/+0  +08/+03/+0/+0   +06     +00    Jump               9     5     6    -2
Ranged  +13/+08/+0/+0  +08/+03/+0/+0   +05     +00    Kno. (Civics    )  8     4     2     2
                                                      Kno. (Tactics   ) 12     8     2     2
                      Armor                           Kno. (History   )  6     4     2     0
Name        Type  E.Bonus  Prof. MaxDex  Pen. Speed   Kno. (Technology)  6     4     2     0
Term. Armor   T.    +10      x    +4     -2    +10    Kno. (           ) 0     0     0     0
P.Deflector   T.    +04*     x     -     -0     -0    Kno. (           ) 0     0     0     0
Force Shield  T.    +00      -     -     -0     -0    Kno. (           ) 0     0     0     0
xxxxxxxxxxxx  T.    +00      -     -     -0     -0    Kno. (           ) 0     0     0     0
*Ranged Attacks Only                                  Kno. (           ) 0     0     0     0
                      Weapons                         Kno. (           ) 0     0     0     0
Name         Mod.Attacks  Damage Crit Range Typ Size  Listen            11     9     2     0
Laz-Cannon  +14 (Touch)  12d6+0  20x2   40   F    H   Move Silently      3     0     5    -2
Twin-Hydra  +14 (Touch)   2d8+0  20x2   30  A/F   H   Navigate           8     3     2     3
O-R. Gauss  +17 (Touch)   4d6+2  19x2  120  B/C   L   Perform (        ) 0     0     0     0
O-R. G.J.   +18           7d6+2  19x2  280  F/C   L   Perform (        ) 0     0     0     0
O-R. G.L.   +13           7d6+2  19x2  140   S    L   Perform (        ) 0     0     0     0
O-R  R.L    +13          10d6+2  19x2  140  F/C   L   Perform (        ) 0     0     0     0
P.Q.Blade*  +15/+10       2d8+6  18x2    -   S    L   Pilot              9     4     5     0
E.Turret    +14          10d6+0  20x2   60   E    L   Read/Write Lang.   2     2     -     0
                    Feats                             Repair           6/10*   4     2     4*
 1) Fire-Arms Prof.         9) Wep.Spec.(Omni-Rifle)  Research           2     0     2     0
 2) Simple Wep. Prof.      10) Imp.Crit(Omni-Rifle)   Ride               5     0     5     0
 3) Light Armor Prof.      11) Imp.Reaction           Search          10/16*   8     2     6*
 4) Pilot Ultra-Light      12) Power Armor Prof.      Sense Motive       6     6     0     0
 5) Zero-G Training        13) Ex.Wep.(Laz-Cannon)    Sleight of Hand    0     0     0     0
 6) Evasion                14) Ex.Wep.(Twin-Hydra)    Speak Language     2     2     -     0
 7) Medium Armor Prof.     15) Adv.Fire-Arms Prof.    Spot              11     9     2     0
 8) Archaic Weps. Prof.    16) xxxxxxxxxxxx           Survival          10     8     2     0
 9) Vehicle Op. (Hover)    18) xxxxxxxxxxxx           Swim               6     4     6    -4
10) Wep.Focus(Omni-Rifle)  20) xxxxxxxxxxxx           Treat Injury       6     0     2     4
                                                      Tumble             0     0     0     0
                 Equipment                            Blank              0     0     0     0
1) Frag Grenades     x2    10) Chem.Neutro-Rad   x2   Blank              0     0     0     0
2) Plasma Grenades   x2    11) Chem.Bio-Cort EX  x4   Blank              0     0     0     0
3) Stun Grenades     x2    12) Chem.Revivall     x2   Blank              0     0     0     0
4) G.Snare Grenades  x2    13) Chem.Spore-Kill   x2   Blank              0     0     0     0
5) Violet Rations    x6    14) Chem.Anti-Tox     x2   Blank              0     0     0     0
6) Black-Out Goggles       15) A.R.A.Flight Pack      Blank              0     0     0     0
7) HUD Contacts            16) Force Shield           Blank              0     0     0     0
8) Omni-Glove V.2          17) Ex.T.Armor Fuel   x1   Blank              0     0     0     0
9) Neural Scrambler  x2    18) 
        
                  Languages                                Damage Reduction & Resistance
1) Uni-Slang                 8) xxxxxxxxxxxx             
2) Common                    9) xxxxxxxxxxxx           Physical-     (10)/Adamantine & (5)/-
3) Elven-High               10) xxxxxxxxxxxx           Fire-         (15)*
4) Frall-Low                11) xxxxxxxxxxxx           Electricity-  (15)*
5) Draconic                 12) xxxxxxxxxxxx           Acid-         (15)*
6) xxxxxxxxxxxx             13) xxxxxxxxxxxx           Cold-         (15)*
7) xxxxxxxxxxxx             14) xxxxxxxxxxxx           Sonic-        (15)*
                                                       *Pick (1) Each Round
     Cybernetics, Wet-Ware, & Nano Tech                       Immunities

1) Deluxe Survivor Upgrade   7) xxxxxxxxxxxx     1) xxxxxxxxxxxx       7) xxxxxxxxxxxx
2) Deluxe Mind Upgrade       8) xxxxxxxxxxxx     2) xxxxxxxxxxxx       8) xxxxxxxxxxxx
3) Deluxe Body Upgrade       9) xxxxxxxxxxxx     3) xxxxxxxxxxxx       9) xxxxxxxxxxxx
4) xxxxxxxxxxxx             10) xxxxxxxxxxxx     4) xxxxxxxxxxxx      10) xxxxxxxxxxxx
5) xxxxxxxxxxxx             11) xxxxxxxxxxxx     5) xxxxxxxxxxxx      11) xxxxxxxxxxxx
6) xxxxxxxxxxxx             12) xxxxxxxxxxxx     6) xxxxxxxxxxxx      12) xxxxxxxxxxxx
                
                                        Other/Notes
From Cybernetics:

Deluxe Survivor Upgrade:
  -Trauma Router, (DR 3/ -, works w/ fortified skeleton for total of 5/ -)
  -Internal Gyro, (See Pg. 34 Cybernetics Book)
  -Oxygenator, (10 minutes of reserve air)
  -Nutrient Tank, (3 days reserve food and water)
  -Expanded Injector Unit, (Stores 6 chems, use as a free action)
Type – Internal
Location – One Torso
In-obvious – Spot DC (25) to realize subject has cybernetics
Sensor Baffling – (+5) to DC to detect the cybernetic w/ sensors
Hardened – Cybernetic is not subject to EMP
Integrated – Combined features count as one cybernetic implant
Cost – 62,050ϵ, DC (32) 

Deluxe Mind Upgrade:
  -Inertial Navigator, (See Pg. 27, Cybernetics Book)
  -Micro – Computer, (See Pg. 199, Future Book)
  -Micro – Aural Communicator, (See Pg. 32, Cybernetics Book)
  -Skill – Plexus, (+2) to 4 Skills
Type – Internal
Location – One Head
In-obvious – Spot DC (25) to realize subject has cybernetics
Sensor Baffling – (+5) to DC to detect the cybernetic w/ sensors
Hardened – Cybernetic is not subject to EMP
Integrated – Combined features count as one cybernetic implant
Cost – 1,249,700ϵ, DC (42) 

Deluxe Body Upgrade
  -Redundant Organs, (+6)Con
  -Artificial Muscle, Fiber (+6)Str
  -Artificial Twitch, Fiber (+6)Dex
  -Reflex Wires, (+ 4)Initiative, (+2)Att’s of Op., Evasion
  -Subcutaneous Armor, (+8)Natural Armor
  -Anti – Shock Chip, Negates Extra Elect Dam from cybernetics
  -Fortified Skeleton, Damage Reduction 4/-
Type – Internal
Location – One Per Limb, One Head, and One Torso
In-obvious – Spot DC (25) to realize subject has cybernetics
Sensor Baffling – (+5) to DC to detect the cybernetic w/ sensors
Hardened – Cybernetic is not subject to EMP
Integrated – Combined features count as one cybernetic implant
Cost – 3,022,950ϵ, DC (45) 
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Bio:

I.D.F. Infantry, Elite

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