Termagant Armor

Sexy, Yet Functional. Who Could Ask for More?

Category:
armor
Description:
Item Name: Termagant Armor
Type: Tactical, Powered
Description:
One part Boost Armor and one part Mecha, Termagant Armor possesses features similar to both, but doesn’t quite fall into either category. Consisting of a segmented Cerametal sub-frame and miniaturized cold-fusion generator, the remainder of this armor’s components are comprised of trillions of tiny nano-machines identical to those in Adamant Reactive Armor. Termagant Armor adds (10)in. to its wearer’s height and (150)Lbs. of weight but does not infringe upon the characters carrying capacity. Rather the unit is designed to become an extension of its wearer, acting as a second skin that enhances speed, strength, and durability.
Functions & Features:
Termagant Armor has the same adaptive and energy resistant qualities of Adamant Reactive Armor but on a larger scale, granting a Resistance of (15) to any (1) basic energy type in a given round.
Termagant Armor has a limited activation time. Its fusion generator allows for (120) collective minutes of use, afterwords the unit’s fuel canister must be replaced, this can be done as a full-round action. A single fuel canister weighs approximately (5)Lbs. and consists of simple highly purified H2O. This feature tends to make the unit rather versatile, and is in fact capable of running on normal unpurified water if necessary. However an impure fuel source will only sustain the unit for about (20) minutes and can permanently damage its fusion reactor if done consistently.
Stat Line:
Armor Bonus to Defense: (+ 10)
Non-proficiency Bonus: (+ 6)
Max Dex Bonus: (+ 4)
Armor Penalty: (-2)
Speed Modifier: (+ 10)ft
Equipment Bonus to Strength: (+ 8)
Equipment Bonus to Reflex Saves: (+ 2)
Damage Reduction: (10/Adamantine)
Weight: (150)Lbs.
Gadget Upgrades:
-E.M.P. Shielded
-Space Skin
-Integrated Equipment Omni-Glove (v2.0)
-Integrated Universal Equipment Slots (2), (1) on each Shoulder:
Can be used to equip (1) piece of equipment or weapon of Large Size or smaller that has been made compatible with Sensor Link Software. That equipment can be used as either a Move or an Attack action and is aimed using the armor’s built in retinal targeting system and is viable through the unit’s HUD.
I.D.F. Shoulder Slot Standard Load-out:
– (2)Fire-Linked Rapid Pulse Electron Blaster Turrets:
Damage (8d6), Type (Electricity), Range (50)ft,
Magazine: (100)x2 Internal Power Pack,
Auto-Fire Only (10ft x 10ft)Grid,
Reflex DC (15) for Half Damage,
Weight: (24)Lbs.
I.D.F. Shoulder Slot Alternate Load-out:
- (2)Fire-Linked Vulcan Chain-Gun Turrets:
Damage (8d8), Type (Ballistic), Range (60)ft,
Magazine: (200)x2 Internal Ballistic Belt,
Auto-Fire Only (10ft x 10ft)Grid,
Reflex DC (15) for Half Damage,
Weight: (28)Lbs.
Purchase DC: 44
Credit Cost: 2,000,000ϵ
Restriction: +3 (Military), I.D.F. or Oberon Corp. Only
Progress Level: 7+
Bio:

Termagant Armor

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